<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>ZeroMQ on Yarang's Tech Lair</title><link>https://blog.agentthread.dev/tags/zeromq/</link><description>Recent content in ZeroMQ on Yarang's Tech Lair</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Sun, 10 May 2026 09:01:24 +0900</lastBuildDate><atom:link href="https://blog.agentthread.dev/tags/zeromq/index.xml" rel="self" type="application/rss+xml"/><item><title>High-Performance MCP Server Implemented with Rust: Asynchronous Messaging Using ZeroMQ</title><link>https://blog.agentthread.dev/post/high-performance-mcp-server-implemented-with-rust-asynchronous-messaging-using-zeromq/</link><pubDate>Sun, 10 May 2026 09:01:24 +0900</pubDate><guid>https://blog.agentthread.dev/post/high-performance-mcp-server-implemented-with-rust-asynchronous-messaging-using-zeromq/</guid><description>&lt;h1 id="high-performance-mcp-server-implemented-with-rust-asynchronous-messaging-using-zeromq"&gt;High-Performance MCP Server Implemented with Rust: Asynchronous Messaging Using ZeroMQ
&lt;/h1&gt;&lt;p&gt;Recently, while working on the &lt;code&gt;ZeroClaw&lt;/code&gt; project, we identified a need to overcome the performance limitations of MCP (Model Context Protocol) servers. Traditional HTTP-based communication struggles to move beyond a single request-response pattern, and real-time communication between numerous LLM agents is prone to bottlenecks. In this post, we will cover the process of building an ultra-lightweight, ultra-fast MCP server by leveraging Rust&amp;rsquo;s powerful asynchronous processing capabilities and ZeroMQ (ØMQ).&lt;/p&gt;
&lt;h2 id="why-zeromq-comparison-with-tcp-socket-limitations"&gt;Why ZeroMQ? (Comparison with TCP Socket Limitations)
&lt;/h2&gt;&lt;p&gt;In the previous &lt;code&gt;blog-api-server&lt;/code&gt; architecture, we defined and used protocols directly using standard TCP streams. However, in a multi-agent environment, the following issues arise:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Connection Management Complexity&lt;/strong&gt;: As the number of agents grows into the dozens, managing the &lt;code&gt;Accept&lt;/code&gt; loop and socket states requires &lt;code&gt;unsafe&lt;/code&gt; code or complex state machines.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Message Enveloping&lt;/strong&gt;: TCP is a byte stream. We must implement Length-Prefixing directly to demarcate message boundaries, which is a common source of bugs.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;ZeroMQ abstracts away the complexity of this lower socket layer while providing a faster &amp;ldquo;User Space&amp;rdquo; transport layer than TCP. Notably, using the &lt;code&gt;ipc&lt;/code&gt; (Inter-Process Communication) protocol can completely eliminate network stack overhead for localhost communication.&lt;/p&gt;
&lt;h2 id="architecture-design-zeromq-pubsub-pattern"&gt;Architecture Design: ZeroMQ PUB/SUB Pattern
&lt;/h2&gt;&lt;p&gt;For this implementation, we will use the &lt;strong&gt;Publish/Subscribe (PUB/SUB)&lt;/strong&gt; pattern for loose coupling between agents. When one agent changes its state (Publishes), a message is immediately broadcast to other agents subscribing to that topic.&lt;/p&gt;
&lt;h3 id="key-dependencies-cargotoml"&gt;Key Dependencies (Cargo.toml)
&lt;/h3&gt;&lt;p&gt;In the Rust ecosystem, ZeroMQ is available through the &lt;code&gt;zmq&lt;/code&gt; crate. While &lt;code&gt;tokio-zmq&lt;/code&gt; can be used for integration with asynchronous runtimes, for pure performance, leveraging ZeroMQ&amp;rsquo;s &lt;code&gt;poll&lt;/code&gt; functionality is often more stable.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-toml" data-lang="toml"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[&lt;span style="color:#a6e22e"&gt;dependencies&lt;/span&gt;]
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#a6e22e"&gt;zmq&lt;/span&gt; = &lt;span style="color:#e6db74"&gt;&amp;#34;0.10&amp;#34;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#a6e22e"&gt;serde&lt;/span&gt; = { &lt;span style="color:#a6e22e"&gt;version&lt;/span&gt; = &lt;span style="color:#e6db74"&gt;&amp;#34;1.0&amp;#34;&lt;/span&gt;, &lt;span style="color:#a6e22e"&gt;features&lt;/span&gt; = [&lt;span style="color:#e6db74"&gt;&amp;#34;derive&amp;#34;&lt;/span&gt;] }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#a6e22e"&gt;serde_json&lt;/span&gt; = &lt;span style="color:#e6db74"&gt;&amp;#34;1.0&amp;#34;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#a6e22e"&gt;tokio&lt;/span&gt; = { &lt;span style="color:#a6e22e"&gt;version&lt;/span&gt; = &lt;span style="color:#e6db74"&gt;&amp;#34;1&amp;#34;&lt;/span&gt;, &lt;span style="color:#a6e22e"&gt;features&lt;/span&gt; = [&lt;span style="color:#e6db74"&gt;&amp;#34;full&amp;#34;&lt;/span&gt;] }
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="implementation-high-performance-mcp-router"&gt;Implementation: High-Performance MCP Router
&lt;/h2&gt;&lt;p&gt;The code below is an example implementation of an MCP Router that acts as a simple message broker. It serves as a central hub for multiple LLM agents (teams) to communicate with each other.&lt;/p&gt;
&lt;h3 id="1-define-message-protocol"&gt;1. Define Message Protocol
&lt;/h3&gt;&lt;p&gt;First, let&amp;rsquo;s define the format of messages exchanged between agents. We ensure compatibility by using JSON serialization.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-rust" data-lang="rust"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;use&lt;/span&gt; serde::{Deserialize, Serialize};
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#75715e"&gt;#[derive(Debug, Serialize, Deserialize)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;struct&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;McpMessage&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;pub&lt;/span&gt; source_id: String,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;pub&lt;/span&gt; target_topic: String,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;pub&lt;/span&gt; payload: String,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;pub&lt;/span&gt; timestamp: &lt;span style="color:#66d9ef"&gt;i64&lt;/span&gt;,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h3 id="2-asynchronous-zeromq-context-and-socket-setup"&gt;2. Asynchronous ZeroMQ Context and Socket Setup
&lt;/h3&gt;&lt;p&gt;ZeroMQ&amp;rsquo;s Context is thread-safe, so it&amp;rsquo;s common practice to create and share a single instance globally throughout the application.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-rust" data-lang="rust"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;use&lt;/span&gt; std::time::SystemTime;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;use&lt;/span&gt; zmq::{Context, Socket, SocketType};
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;struct&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;McpRouter&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; context: &lt;span style="color:#a6e22e"&gt;Context&lt;/span&gt;,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; frontend: &lt;span style="color:#a6e22e"&gt;Socket&lt;/span&gt;, &lt;span style="color:#75715e"&gt;// Agents connect here
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Can add sockets for other patterns if needed
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;impl&lt;/span&gt; McpRouter {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;fn&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;new&lt;/span&gt;() -&amp;gt; Result&lt;span style="color:#f92672"&gt;&amp;lt;&lt;/span&gt;Self, zmq::Error&lt;span style="color:#f92672"&gt;&amp;gt;&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; context &lt;span style="color:#f92672"&gt;=&lt;/span&gt; Context::new();
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; frontend &lt;span style="color:#f92672"&gt;=&lt;/span&gt; context.socket(SocketType::&lt;span style="color:#66d9ef"&gt;SUB&lt;/span&gt;)&lt;span style="color:#f92672"&gt;?&lt;/span&gt;;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Set to receive all messages (no filtering)
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; frontend.set_subscribe(&lt;span style="color:#e6db74"&gt;b&lt;/span&gt;&lt;span style="color:#e6db74"&gt;&amp;#34;&amp;#34;&lt;/span&gt;)&lt;span style="color:#f92672"&gt;?&lt;/span&gt;;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Ok(McpRouter { context, frontend })
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;fn&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;start&lt;/span&gt;(&lt;span style="color:#f92672"&gt;&amp;amp;&lt;/span&gt;self, endpoint: &lt;span style="color:#66d9ef"&gt;&amp;amp;&lt;/span&gt;&lt;span style="color:#66d9ef"&gt;str&lt;/span&gt;) -&amp;gt; Result&lt;span style="color:#f92672"&gt;&amp;lt;&lt;/span&gt;(), zmq::Error&lt;span style="color:#f92672"&gt;&amp;gt;&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; self.frontend.bind(endpoint)&lt;span style="color:#f92672"&gt;?&lt;/span&gt;;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;println!&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;[ZeroClaw Router] Listening on &lt;/span&gt;&lt;span style="color:#e6db74"&gt;{}&lt;/span&gt;&lt;span style="color:#e6db74"&gt;&amp;#34;&lt;/span&gt;, endpoint);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; &lt;span style="color:#66d9ef"&gt;mut&lt;/span&gt; msg &lt;span style="color:#f92672"&gt;=&lt;/span&gt; zmq::Message::new();
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;loop&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Can use poll for non-blocking receive
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Here, a simple blocking receive example
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;match&lt;/span&gt; self.frontend.recv(&lt;span style="color:#f92672"&gt;&amp;amp;&lt;/span&gt;&lt;span style="color:#66d9ef"&gt;mut&lt;/span&gt; msg) {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Ok(_) &lt;span style="color:#f92672"&gt;=&amp;gt;&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; data &lt;span style="color:#f92672"&gt;=&lt;/span&gt; msg.as_str().unwrap();
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Message parsing and routing logic
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;if&lt;/span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; Ok(mcp_msg) &lt;span style="color:#f92672"&gt;=&lt;/span&gt; serde_json::from_str::&lt;span style="color:#f92672"&gt;&amp;lt;&lt;/span&gt;McpMessage&lt;span style="color:#f92672"&gt;&amp;gt;&lt;/span&gt;(data) {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; self.route_message(mcp_msg);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Err(e) &lt;span style="color:#f92672"&gt;=&amp;gt;&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;eprintln!&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;Receive Error: &lt;/span&gt;&lt;span style="color:#e6db74"&gt;{}&lt;/span&gt;&lt;span style="color:#e6db74"&gt;&amp;#34;&lt;/span&gt;, e);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;fn&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;route_message&lt;/span&gt;(&lt;span style="color:#f92672"&gt;&amp;amp;&lt;/span&gt;self, msg: &lt;span style="color:#a6e22e"&gt;McpMessage&lt;/span&gt;) {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Implement actual routing logic
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;println!&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;Routing from &lt;/span&gt;&lt;span style="color:#e6db74"&gt;{}&lt;/span&gt;&lt;span style="color:#e6db74"&gt; on topic &lt;/span&gt;&lt;span style="color:#e6db74"&gt;{}&lt;/span&gt;&lt;span style="color:#e6db74"&gt;&amp;#34;&lt;/span&gt;, msg.source_id, msg.target_topic);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// e.g., save to database, forward to another socket, etc.
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h3 id="3-agent-publisher-implementation"&gt;3. Agent Publisher Implementation
&lt;/h3&gt;&lt;p&gt;Now, let&amp;rsquo;s write the code for individual agents to send messages. When using &lt;code&gt;tokio&lt;/code&gt;, you need to execute ZeroMQ&amp;rsquo;s blocking functions in a separate thread to avoid blocking the asynchronous runtime.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-rust" data-lang="rust"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;use&lt;/span&gt; std::thread;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;fn&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;spawn_publisher_agent&lt;/span&gt;(id: &lt;span style="color:#66d9ef"&gt;&amp;amp;&lt;/span&gt;&lt;span style="color:#66d9ef"&gt;str&lt;/span&gt;, endpoint: &lt;span style="color:#66d9ef"&gt;&amp;amp;&lt;/span&gt;&lt;span style="color:#66d9ef"&gt;str&lt;/span&gt;) {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; context &lt;span style="color:#f92672"&gt;=&lt;/span&gt; Context::new();
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; sender &lt;span style="color:#f92672"&gt;=&lt;/span&gt; context.socket(SocketType::&lt;span style="color:#66d9ef"&gt;PUB&lt;/span&gt;).expect(&lt;span style="color:#e6db74"&gt;&amp;#34;Failed to create PUB socket&amp;#34;&lt;/span&gt;);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; sender.connect(endpoint).expect(&lt;span style="color:#e6db74"&gt;&amp;#34;Failed to connect to Router&amp;#34;&lt;/span&gt;);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// Run in a separate thread to isolate from the Tokio runtime
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; thread::spawn(&lt;span style="color:#66d9ef"&gt;move&lt;/span&gt; &lt;span style="color:#f92672"&gt;||&lt;/span&gt; {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; counter &lt;span style="color:#f92672"&gt;=&lt;/span&gt; &lt;span style="color:#ae81ff"&gt;0&lt;/span&gt;&lt;span style="color:#f92672"&gt;..&lt;/span&gt;&lt;span style="color:#ae81ff"&gt;100&lt;/span&gt;;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;for&lt;/span&gt; i &lt;span style="color:#66d9ef"&gt;in&lt;/span&gt; counter {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; msg &lt;span style="color:#f92672"&gt;=&lt;/span&gt; McpMessage {
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; source_id: &lt;span style="color:#a6e22e"&gt;id&lt;/span&gt;.to_string(),
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; target_topic: &lt;span style="color:#e6db74"&gt;&amp;#34;general&amp;#34;&lt;/span&gt;.to_string(),
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; payload: &lt;span style="color:#a6e22e"&gt;format&lt;/span&gt;&lt;span style="color:#f92672"&gt;!&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;Message #{} from agent {}&amp;#34;&lt;/span&gt;, i, id),
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; timestamp: &lt;span style="color:#a6e22e"&gt;SystemTime&lt;/span&gt;::now().duration_since(SystemTime::&lt;span style="color:#66d9ef"&gt;UNIX_EPOCH&lt;/span&gt;).unwrap().as_secs() &lt;span style="color:#66d9ef"&gt;as&lt;/span&gt; &lt;span style="color:#66d9ef"&gt;i64&lt;/span&gt;,
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; };
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; json_str &lt;span style="color:#f92672"&gt;=&lt;/span&gt; serde_json::to_string(&lt;span style="color:#f92672"&gt;&amp;amp;&lt;/span&gt;msg).unwrap();
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// ZeroMQ automatically retries or queues sending if it fails (set High-water mark if needed)
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; sender.send(json_str.as_bytes(), &lt;span style="color:#ae81ff"&gt;0&lt;/span&gt;).expect(&lt;span style="color:#e6db74"&gt;&amp;#34;Failed to send&amp;#34;&lt;/span&gt;);
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; thread::sleep(std::time::Duration::from_millis(&lt;span style="color:#ae81ff"&gt;100&lt;/span&gt;));
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; });
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="performance-optimization-and-ipc-utilization"&gt;Performance Optimization and IPC Utilization
&lt;/h2&gt;&lt;p&gt;The true power of a Rust ZeroMQ server is unleashed when using the &lt;strong&gt;IPC (Inter-Process Communication)&lt;/strong&gt; transport. While TCP involves packets traversing the network stack and looping back, IPC uses Unix Domain Sockets or Windows Named Pipes for communication at a level close to memory copying.&lt;/p&gt;
&lt;p&gt;To use the &lt;code&gt;ipc&lt;/code&gt; protocol, change the endpoint as follows:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-rust" data-lang="rust"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#75715e"&gt;// Use IPC instead of TCP
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;let&lt;/span&gt; endpoint &lt;span style="color:#f92672"&gt;=&lt;/span&gt; &lt;span style="color:#e6db74"&gt;&amp;#34;ipc:///tmp/mcp_router.ipc&amp;#34;&lt;/span&gt;;
&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;router.start(endpoint);
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Just as modern languages like Bun and Zig gain attention for their system-level optimizations, the combination of Rust and ZeroMQ is one of the most powerful tools for building the &amp;ldquo;system bus&amp;rdquo; for LLM applications.&lt;/p&gt;
&lt;h2 id="conclusion"&gt;Conclusion
&lt;/h2&gt;&lt;p&gt;In this post, as part of the &lt;code&gt;ZeroClaw&lt;/code&gt; project, we explored how to build a high-performance MCP server using Rust and ZeroMQ. Beyond simple HTTP requests, this architecture offers significant advantages in scalability and performance for environments requiring real-time messaging between agents.&lt;/p&gt;
&lt;p&gt;In the next post, we will discuss the Circuit Breaker pattern and error handling strategies to add reliability to this messaging system.&lt;/p&gt;
&lt;h3 id="references"&gt;References
&lt;/h3&gt;&lt;ul&gt;
&lt;li&gt;&lt;a class="link" href="https://zeromq.org/get-started/" target="_blank" rel="noopener"
 &gt;ZeroMQ Guide - The Framework&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="link" href="https://github.com/zeromq/tokio-zmq" target="_blank" rel="noopener"
 &gt;Tokio Zmq&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="link" href="https://github.com/your-org/zeroclaw" target="_blank" rel="noopener"
 &gt;ZeroClaw GitHub&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-fallback" data-lang="fallback"&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;</description></item></channel></rss>